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I hacked the enemy’s network 100%, but my mobile Internet turned off. As a result, after I reconnected, a 100% loss was counted in the statistics.
Attacks are verified at the very end of a hack, to ensure the integrity of the hack results before transferring resources/reputation points. When a connection is dropped prior to that point, we're unable to complete this check! The hack is then resolved with the verifiable info we do have (ie: zero verified win conditions and loot), to prevent an incomplete hack from locking both players out of their networks.
There are 10 types of people in the world. Those that can read binary, and those that cant.