TheLurkingRage wrote:Reply 1:
The problem I have is that fact that there is no defence that can block shocker, only slightly slow it down, I lost 800k this morning to a guy who brought lvl 21 beam, 16 ice wall, and 14 shocker , didn't even need to use protectors my defences got zaped and then taken down before the zap was over.
That should be a compliment to your network if anything. Shockers are programs used to take on hard networks and the fact that an attacker had to use 14 shockers to hack you, should indicate 1 of 2 things: How strong your base is or how garbage the hacker is. Replace those 14 shockers (84 disk space) for 15 Protectors and 2 extra ICE Walls (Same disk space) and that would mean they had to place down a protector on nearly every intersection, choke point or not, for them to stand a chance or use a ton of protectors in certain choke points etc.
On a level 4 Compiler that hack cost him a compile time of 36 minutes for the Shockers and ICE Walls alone which is more than my compile time to hit the hardest bases in the game (players like B@t$, Haxk, Festr, myself on either Azussa or TheLurkingRage, Lorin, and many more) which like I said, indicates your base is hard to hack, or he's not a good hacker. My average compile time is 30m and even though I carry Stealth and Shockers, I don't need to use stealth (including data leeches), Shockers or double Ram Gates to hack Lorin's network for example, because despite recently becoming one of the hardest bases in the game, I've the necessary experience to not need to rely on more powerful programs to hack his network. For B@t$, Haxk or Festr I don't need to do use stealth or double Ram their Gates either, but a shocker or two in their strong choke points help keep the rhythm intact in their split networks which are tough to hack with only level 13 Protectors. There are times when I make mistakes, run out of ICE Walls and/or are running low on time and that's where the Shockers and Leeches come into play. Stealth and shockers also come in handy when hitting a really juicy target with max loot up for grabs - I typically use them in those cases which are rare in my case.
Mind posting a screenshot of your network and the player's loadout during that hack? To better judge the reason they used that many shockers.
PerseVerAnce wrote:Level 1 Ram will break a Level 1 Code Gates way faster than a Level 21 Battering Ram.
wut? I'll assume you meant to say a level 21 Code Gate, otherwise wtf lol.
But a Level 1 Shocker will last the same amount of time vs a Level 21 Turret as it would vs a Level 1 Turret.
So because of this, a mid level Shocker is enough to take out even Level 21 Security Nodes, whereas a similar level Ice Wall or Protector would struggle.
Might as well say "level 1 Wraith will beat both a level 1 and 21 Code Gate in just 2 seconds, where as a level 1 Battering Ram can't, so therefore all you need is a level 1 Wraith". The Shocker is powerful, but you can defend against it by slowing down the attacker, not throwing all your security power into one node - that's rather wasteful against shockers. Same way you defend against stealth by using Code Gates to your advantage so they can't take out your main source of defense - your sentries. You wouldn't place your sentries in front of your code gates and expect to successfully defend against stealth, would you? You also wouldn't make your network full of skippable chokes and expect to defend against Shurikens. Well much like in these examples, it's just as nonsensical to complain about not being able to defend against shockers when what you're doing is defending against protectors - which require different defensive strategies to "counter".
PVA, you know I had one of the worst starts having started off as a farmer, stealther and Shocker spammer only inflating my level and limiting my knowledge, experience and skill in the game. Everyone that complains about not being able to defend against Stealth(in mid game), Shurikens and/or Shockers lacks both offensive and defensive experience regarding those programs. It's the same way that you struggle to make great maelstroms and defend against Shurikens. You don't think like a ninja when trying to defend against them, so you can't. For the same reasons If you don't understand how a stealther or Shocker spammer thinks, then you won't be able to put up a good fight against them.
...Maybe it's time for some guides and tutorials...