Potential Update Ideas (New Features)
-
- Posts: 12
- Joined: Thu Jun 22, 2017 1:09 pm
Re: Potential Update Ideas (New Features)
I agree with PVA here, upgrading to higher level weakens your base. Staying low level keeps your base strong. So something does need to change about this.
iblitxkreig The MinMax King
Re: Potential Update Ideas (New Features)
Wanted to start new topic and find that someone think same as I do
about "my idea" u guys said only basic of your ideas (if someone of u even think aabit bit more about it...) so I will start with basics too and its "just" PvP
Idea about guilds/clans/factions... what ever u want call flink of players, is gr8 and there could be add some big a*s network with multiple layers
Next, if u want to attack some player who is online, u cant because "admin monitoring their network" (or something like that...) well, what if they add option where is point to hack when other player is online? So that same player could defend his network or in case of flink multiple players trying to hack something while other grupe defend it.
Now question about "how to defend?", ez, just add some "anti-virus" programs who could be used for defending....
Ranking system could be changed, next what come is that game become more pvp and less.... "farming" ? There could be also npc misions where they ask for system protection (just idea) or not protection...
also, more customizable viruses/ anti-virus .... more complex game! 

Idea about guilds/clans/factions... what ever u want call flink of players, is gr8 and there could be add some big a*s network with multiple layers
Next, if u want to attack some player who is online, u cant because "admin monitoring their network" (or something like that...) well, what if they add option where is point to hack when other player is online? So that same player could defend his network or in case of flink multiple players trying to hack something while other grupe defend it.
Now question about "how to defend?", ez, just add some "anti-virus" programs who could be used for defending....
Ranking system could be changed, next what come is that game become more pvp and less.... "farming" ? There could be also npc misions where they ask for system protection (just idea) or not protection...


-
- Posts: 3
- Joined: Sun Nov 06, 2016 12:04 pm
Test your own network
I couldn't see a request forum so thought I'd post here.
I'd like a feature where you can do a test hack of your own network with the programs you've developed so you can get an idea of its strengths and weaknesses.
Obviously this wouldn't loot your own resources or actually use the programs, just literally a test play through
I'd like a feature where you can do a test hack of your own network with the programs you've developed so you can get an idea of its strengths and weaknesses.
Obviously this wouldn't loot your own resources or actually use the programs, just literally a test play through
- TheLurkingRage
- Posts: 319
- Joined: Fri Jan 27, 2017 5:39 am
- Contact:
Re: Test your own network
We've been wishing for this feature since the game launched and it's not being implemented yet - which leads us to believe it just won't ever happen.
First hacker to reach 4k rep.
TheLurkingRage A.K.A Azussa, FinancingHQ, and more
Top lvl: 96
Top Rep: 4.9K
Player since: January 2017
Status: Farming Only
Discord: https://discord.me/TheLurkingRage
YouTube:https://youtube.com/TheLurkingRage
TheLurkingRage A.K.A Azussa, FinancingHQ, and more
Top lvl: 96
Top Rep: 4.9K
Player since: January 2017
Status: Farming Only
Discord: https://discord.me/TheLurkingRage
YouTube:https://youtube.com/TheLurkingRage
Test your own network
I think that would be rly good if I can test my own nettwork with programs that I want. So basically I will pick programs that will hack my own network and test it how far my network can resist and deffend.
2nd thing is that I can find base of my friend and test it wothout getting points or money and without him loosing money or coins.
If you like my ideas tump up.
2nd thing is that I can find base of my friend and test it wothout getting points or money and without him loosing money or coins.
If you like my ideas tump up.
Re: Test your own network
the first is already on the list since near the start of the game, as i could gather, the second already possible, but needs facebook connection.
-
- Posts: 2
- Joined: Tue Aug 01, 2017 10:35 am
Re: Potential Update Ideas (New Features)
Hello. I'd like to be able to test my own network. I'd also like two or three topology slots that I can save/revert to. It would make it a more pleasant task redesigning my network.
Re: Test your own network
"Test your own Network" requests merged into Update Ideas.
It certainly has been heard and considered however!
I've moved the threads here so I can still keep track of requests, but while I too personally like the idea of testing your own network, the team knows that some players would relentlessly abuse this feature
This would result in even more unhackable networks
(Maybe the feature could be limited to Network level 15 or less?)
For now, players can still look at replays of attacks and defences. If something doesn't work as expected, ask yourself - or other players - "why". There's usually a good reason
This idea does seem pretty unlikely to ever happen unfortunately.TheLurkingRage wrote:We've been wishing for this feature since the game launched and it's not being implemented yet - which leads us to believe it just won't ever happen.

I've moved the threads here so I can still keep track of requests, but while I too personally like the idea of testing your own network, the team knows that some players would relentlessly abuse this feature


(Maybe the feature could be limited to Network level 15 or less?)
For now, players can still look at replays of attacks and defences. If something doesn't work as expected, ask yourself - or other players - "why". There's usually a good reason

There are 10 types of people in the world. Those that can read binary, and those that cant.
- Sibernetika
- Posts: 399
- Joined: Sat Oct 29, 2016 3:49 pm
- Location: South Africa
- Contact:
Re: Test your own network
How about making it a blackmarket option with a credit cost and weekly cool downLuminaar wrote:"Test your own Network" requests merged into Update Ideas.This idea does seem pretty unlikely to ever happen unfortunately.TheLurkingRage wrote:We've been wishing for this feature since the game launched and it's not being implemented yet - which leads us to believe it just won't ever happen.It certainly has been heard and considered however!
I've moved the threads here so I can still keep track of requests, but while I too personally like the idea of testing your own network, the team knows that some players would relentlessly abuse this featureThis would result in even more unhackable networks
![]()
(Maybe the feature could be limited to Network level 15 or less?)
For now, players can still look at replays of attacks and defences. If something doesn't work as expected, ask yourself - or other players - "why". There's usually a good reason
tH15 T3x7 i5 ju57 h3re 70 4NИ0y y0u 
01000001 01101110 01100100 00100000 01110011 01101111 00100000 01110111 01100001 01110011 00100000 01110100 01101000 01101001 01110011 00100000 00111011 00101001
send nudes

01000001 01101110 01100100 00100000 01110011 01101111 00100000 01110111 01100001 01110011 00100000 01110100 01101000 01101001 01110011 00100000 00111011 00101001
send nudes
Re: Test your own network
While the consideration of helping the team financially is appreciated, monetising an idea that they feel would cause more bad for the game than good wouldn't make it a more favourable idea in the eyes of the devs - they're not "that type" of peopleSibernetika wrote:How about making it a blackmarket option with a credit cost and weekly cool down

I will add the details regarding it having a cooldown though, thanks

There are 10 types of people in the world. Those that can read binary, and those that cant.