Hell_Diguner wrote:Y'all keep using a term that you never properly defined anywhere that the forum, wiki, or youtube search engines can find.
I'll add a description to http://hackersthegame.wikia.com/wiki/Network_Layouts
in the near future, once I get the fundamentals down. (EDIT: Done, check it out!)
The main traits of a Maelstrom base include a very high level sentry, and an increased number of low level nodes which are all connected together in a jumbled, chaotic mess (albeit, with a high level Core to be able to buy those nodes.) The premise of the base is to have the high damage from the Sentry quickly recapture the low firewall nodes, making it very difficult to gain a substantial foothold anywhere in the base. Additionally, with the low level nodes all being connected, they cluster together, giving the added benefit of making them difficult to press efficiently when needed. The use of choke points in these bases are quite minimal, usually 1 as you enter the Maelstrom'd part of the network, as the main strength is having each node being able to be recaptured by a strong sentry.