BIGJO wrote:Hi
I agree that ghost, ERRs and smurfs must be stop.
From my point of view the only thing that need to be fixed is the rep system. Making the rep gain or lost equal, 3 rep per triangle gain or lost.
This will stop ERRs and smurfs, no more 32rep to gain. You will need to put in the work to get to leaderbord and level up.
No need to use ghost strategy just to keep your rep, easier to make your rep back. No gaining 3 rep and losing 32rep.I understand that people use ghost to protect resources for the big upgrades that need high resources which is impossible to get in 3hours
Will need a system that saves like 5% of your loot from hacks thats protected.
If rep system gets fixed then players will start upgrading the nodes to compete with higher level players thus more players on each level not just the same 30 people you get to hack .
Also agree to make the retrace possible after player is for 3hours online and not hacking to stop ghost strategy. Getting hit 10 times by same player and only get one retrace in two days if lucky is not fun for anyone.
Much more reasonable response than the in game chat people.
While I see your point, I don't believe that will stop any of those. I would still want to stay online to protect my rep (a loss of 9 if I understanding you), while its less than 32, its still a loss. Plus, if I'm gaining 9 rep per attack, then I'm more incline to attack weaker easier targets to gain more rep easier. As for smurfing, I'm still incline to do this as it will keep me away from the higher level players some of which I know can hack me and I want to prevent that.
There was a misconception with potential solution #1. I don't know how it got misunderstood but it did. If you are top 250, or lets even say top 150, thats when you're opened to high level players being able to find you. If you are below 150, then it remains a normal search. So people can remain at lower levels, but it will be harder to climb the leaderboard, past rank 151. Its kind of strange to see low levels, above high level people. If I can beat a lv74 on the leaderboard without actually competing against them, then how is that fair (to the higher level players)? Why am I motivated to level, if all leveling does is increase my compile time, and expose me to those players. I can easily best them on the leaderboard without leveling. Now if, I am a low level and being ranked 150 exposes me to those high level players, then I am motivated to level so I can compete amoungst them. Why is that hard to understand? If you think that is messed up, then you are not understanding what smurfing is and need to stop complaining about it.
I believe people thought, that no matter the rank, you were available to these high level players. This is most certainly not the case, and I can't
emphasize this enough.