Well, the game seems to change by the day for me.
I gotten another build thread, and that made wait times feel a bit more manageable. I can choose to build 1, 2, or 3 things at once, plus develop software. So while I still have my original nag against such long times and the design flaw (imo) of 'hurry up and wait', it has eased a bit at current level (20).
On the other hand, I've also started stealth hacking...
Now first of all, this is what I've been waiting for and in my opinion more exciting and akin to 'real' hacking than brute force attacks. You want to be unseen, undetected, sneaking around like a master thief, take what you can, and get out before you're caught.
But, uh. No. As I've just found out by getting stealth hacked myself, you CAN SEE who did it. What is this utter nonsense? Literally, I am told, 'stealth hacks cannot be traced.' Okay, great. But what good is that if you're telling the victim the attackers name??? You can simply spin the search wheel repeatedly until you find them. Not very stealthy! Or, get on with your game, and someday come across them by chance. Then, you can 'revenge' on them for a stealth attack which you shouldn't have known about in the first place! Stealth is supposed to be stealth. The attacker, if successful, should remain unknown. That's why you try to beat the clock, after all.
There are numerous ways true stealth could be designed into the current layout:
1. Simply erase the attacker's name. Don't show it on the replay. Don't show it on the tracelog. This, imo, is how it should be. "Unknown attacker" (see similar, #3)
2. Show nothing. No replay, nothing. This doesn't help the defender to improve, though. I don't favor this idea.
3. Provide an alias. Replace instances of attacker's name with something generic like "StealthAttacker0178". And then every time that same person attacks with stealth, it uses the same alias. When someone else stealth attacks, they get a different alias. That way you DO know how many times a certain stealth attacker has hit you (grumble), but you DON'T know who it is.
Sigh. I was honestly shocked to see my log telling me who stealth attacked. I can't imagine that at least 20+ people see me showing up in their log when the game told me I was doing a stealth attack. This has basically ruined stealth for me. I await relentless retribution due to this false advertising of 'stealth.' Biggest dislike ever, much bigger than waiting for builds.