Update 18.08.2017

Anything related to Hackers that doesn't fit in another forum
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Sibernetika
Posts: 399
Joined: Sat Oct 29, 2016 3:49 pm
Location: South Africa
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Re: Update 18.08.2017

Post by Sibernetika » Sat Aug 19, 2017 8:11 am

Luminaar wrote:I hope you're not looking for each other at the same time!
Fell out of my bed laughing at this bit :lol:
tH15 T3x7 i5 ju57 h3re 70 4NИ0y y0u :mrgreen:
01000001 01101110 01100100 00100000 01110011 01101111 00100000 01110111 01100001 01110011 00100000 01110100 01101000 01101001 01110011 00100000 00111011 00101001
send nudes

Secof
Posts: 6
Joined: Tue Oct 18, 2016 8:34 am

Re: Update 18.08.2017

Post by Secof » Sat Aug 19, 2017 2:54 pm

Luminaar thank you so much for your reply and attempting to explain the challenges that has been faced and is coming in the near future. I say "attempt" as I dont think I would fully comprehend the changes that has taken place thus far on your journey in establishing and managing this successful app.
I agree completely that the base game is very strong and complete in a sense. I really feel however that new nodes and programs really can diversify the hacks that, as I stated, become somewhat monotonous. For example, hacks can be done with beams and shields and one or two shockers. No matter the setup one has... because beams are cheap and easily upgraded to the max and only take up one slot it is easy to have 100, ready to be wasted.
I appreciate all the hard work you all are doing and really am a dedicated player and supporter. Thanks again for everything!

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