Some programs need a cool down period

Anything related to Hackers that doesn't fit in another forum
User avatar
Sibernetika
Posts: 399
Joined: Sat Oct 29, 2016 3:49 pm
Location: South Africa
Contact:

Some programs need a cool down period

Post by Sibernetika » Wed Apr 12, 2017 5:47 pm

For instance the shocker ability, to spam shocker at choke points is rather overpowered its an effective one use mass disable that's has no draw backs and its only limitation is how many you brought.. There is a counter for brute force attacks, its the code gates, guardians and sentry, there is a counter for stealth attacks its the code gates and scanner, but there is no counter for a shocker.. So either it needs a cool down period or nodes that has the sentry Antivirus installed needs to have a reduced disabled period and that becomes even shorter if it gets shocked again.. Heck let the antivirus reactivate wraithed nodes with a certain amount of pulses.
tH15 T3x7 i5 ju57 h3re 70 4NИ0y y0u :mrgreen:
01000001 01101110 01100100 00100000 01110011 01101111 00100000 01110111 01100001 01110011 00100000 01110100 01101000 01101001 01110011 00100000 00111011 00101001
send nudes

User avatar
PerseVerAnce
Posts: 198
Joined: Fri Mar 03, 2017 5:12 am
Contact:

Re: Some programs need a cool down period

Post by PerseVerAnce » Wed Apr 12, 2017 8:57 pm

Sibernetika wrote:There is a counter for brute force attacks, its the code gates, guardians and sentry, ... but there is no counter for a shocker...
Shocker is a part of Brute Force attack though. Can you elaborate?
Level 61
Rank: Veteran
Highest Rank Achieved: Elite
Youtube https://www.youtube.com/c/PerseVerAncee

Vnasty
Posts: 361
Joined: Mon Oct 03, 2016 8:50 pm

Re: Some programs need a cool down period

Post by Vnasty » Wed Apr 12, 2017 10:45 pm

I really like you op. But no, shocker main draw back is the high disk space and compile time. It was already nerfed, check patch notes. Time on high lvl shockers were reduced already by seconds.

Vnasty
Posts: 361
Joined: Mon Oct 03, 2016 8:50 pm

Re: Some programs need a cool down period

Post by Vnasty » Wed Apr 12, 2017 10:48 pm

If shocker gets a cooldown nerf then bases will become 100% un hackable. It's strong but your base is weaker I know were both behind on d upgrades, it gets better.

User avatar
PandaKing
Posts: 45
Joined: Sun Dec 18, 2016 11:03 pm

Re: Some programs need a cool down period

Post by PandaKing » Thu Apr 13, 2017 2:49 am

While shockers are annoying to deal with, I don't think cool down periods are a good solution.
I think the issue about this game at higher level is that there are no new nodes/program types to create new scenarios.
High level players are basically doing what mid-level players are doing, but on steroids.

Introducing new defend nodes that counters certain programs (Shocker/Protector/Maniac(?) ) in a more direct way could make the game more interesting.
Of course they need to be weaker against other offensive nodes to balance it.
Or new programs that can take programs in a new way, etc...
Because so far the program tree ends at Maniac, and beyond that is nothing.
Moreover, the latest defense node you can get is the guardian, there are so many core levels after it with nothing new.

However, the problem is that most player already have their network set up, so replacing it could be difficult.
A solution could be making defense nodes gain option to select special perks at every x level, to make them more unique.
That's a balancing nightmare though, and they have to be visually different.

User avatar
Sibernetika
Posts: 399
Joined: Sat Oct 29, 2016 3:49 pm
Location: South Africa
Contact:

Re: Some programs need a cool down period

Post by Sibernetika » Thu Apr 13, 2017 4:45 am

The problem with shocker is its cheap, if you can get through a choke point by just popping 2 shockers and not a single ice wall or protector then there is a problem.. Right now my shocker gives 5 seconds disabled pop it again at the right time and its 10 seconds.. Its cheaper to build than my ice walls and I don't even need an ice wall if I usecit correctly
tH15 T3x7 i5 ju57 h3re 70 4NИ0y y0u :mrgreen:
01000001 01101110 01100100 00100000 01110011 01101111 00100000 01110111 01100001 01110011 00100000 01110100 01101000 01101001 01110011 00100000 00111011 00101001
send nudes

User avatar
Sibernetika
Posts: 399
Joined: Sat Oct 29, 2016 3:49 pm
Location: South Africa
Contact:

Re: Some programs need a cool down period

Post by Sibernetika » Thu Apr 13, 2017 4:48 am

But like I said if not a cool down let the nodes build a resistance instead
tH15 T3x7 i5 ju57 h3re 70 4NИ0y y0u :mrgreen:
01000001 01101110 01100100 00100000 01110011 01101111 00100000 01110111 01100001 01110011 00100000 01110100 01101000 01101001 01110011 00100000 00111011 00101001
send nudes

User avatar
PandaKing
Posts: 45
Joined: Sun Dec 18, 2016 11:03 pm

Re: Some programs need a cool down period

Post by PandaKing » Thu Apr 13, 2017 4:58 am

Sibernetika wrote:But like I said if not a cool down let the nodes build a resistance instead
I like this resistance idea.
Most people can easily carry around 6 shockers, they don't really take up that much space like Vnasty says.
This could be a good short term solution.

Vnasty
Posts: 361
Joined: Mon Oct 03, 2016 8:50 pm

Re: Some programs need a cool down period

Post by Vnasty » Thu Apr 13, 2017 9:07 am

8 min compile time, 6 , disk space and they were already toned down a few patches ago. Check the notes.

By your 50s , the problem is the new search and if you didn't min max your behind and It takes months to fix your network and program list. I know because made those mistakes.


I mean come on who usea data leech 50+

Every program gives xp to boost your lvl. My data leech is lvl 12... my kraken 11.... shrunken is 9 and guess what I honestly have never used any of those programs in a legit hack past lvl 30.... and im closing in on lvl 60.

So my lvl is inflated. I know other players in a similar situation but not as bad.

Then you have new players that have a wealth of information and they know what works and what doesn't.

You now have lvl 30s with 21 beam cannon, maxed sentry, scanness, gates etc.

Im an og and I wanted good economy and maxed farms and stealth...

That didn't work in the current meta. Its taken me nearly 3 months now to over haul my priorities. Im not even there yet, lvl 16 beams lol....

I think the game must gets stale at 50 and everyone got frustrated with new search and quit so games in a weird state with no new updates.

So yes people who maxed beam shocker are at an advantage. I see no reason to nerf shocker again. Pre nerf it had nearly 2 extra seconds per level. Beams were also toned down, they have a delay when switching node targets.

These issues have been addresed by developers.

I do agree new content would be nice. But like panda said the balancing could be a nightmare it could also really make it worse than it already is.

Everyone cried rep is useless and devs tweaked it gave us shitty rewards and fixed search to not let high lvls attack low lvls. Now targets are too high and too difficult unless you min maxed early on and your a new player you really got it easy.

Idk my 2 bitcoin

Duffman123
Posts: 32
Joined: Thu Apr 06, 2017 6:08 am

Re: Some programs need a cool down period

Post by Duffman123 » Fri Apr 14, 2017 10:57 pm

I was thinking about a idea, a new node idea, that launches a projectile, that decreases the Shocker´s stun time, when the proyectile reaches the stunned node, can decrease for 1 to 7 seconds, depending the leveol of this node, and can launch a shock wave, that, disables nearby captured nodes in a time of 1.5 to 3 seconds, this node is called: Tesla (i know, maybe a obvious name, but it is easier to understand what the node can do, instead of reading the node´s descripcion...) this is just a idea, would make networks very hard to hack, but this node, has a low firewall (around 200 at lvl. 1) and it is classified as a black security node (meaning that the Tesla, will be in the 4th place on the priority list, after the Black ICE, the node is black already) also, the Tesla is partially inmune to shocker (at lvl.1, the tesla´s "Shocker reduction of it stun time", is about 50% less and at lvl. 21, it is at 98% less, that equals that if a lvl. 13 shocker, stuns the Tesla, the stun time will be about 0.18 seconds, ironically, will be useless using a Shocker trying to stun a Tesla)
this is just a idea, again. :roll:

why i say this? because i am bored and a new, usefull node will make the hacking strategies, more hard and a network, more inmune to most of the programs.
Ice Bear Was Here...
Hackers Nick - Duffman123
Reputation - 400/450
GG!

Post Reply