Using AI Beetle w/Code Gates

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ChaosCarnage
Posts: 4
Joined: Mon Feb 24, 2020 5:00 pm

Using AI Beetle w/Code Gates

Post by ChaosCarnage » Mon Feb 24, 2020 5:12 pm

In my layout, I have 2 code gates out of a series of 3 that my AI Beetle can reach. The code gate filter allows them to take less damage allowing the Beetle to come in and regen firewall. I have found this strategy works as long as your code gates dont get wraith'd in stealth. It makes the attacker either eat up a lot of time or their damage is not sufficient to overcome the AI beetle's regen and it shuts them down.

What are your thoughts on this strategy? Is there a more effective use for these nodes?

Thanks for the imput😁😁

Luminaar
Posts: 1109
Joined: Wed Sep 21, 2016 2:46 pm
Location: UK

Re: Using AI Beetle w/Code Gates

Post by Luminaar » Tue Feb 25, 2020 2:34 am

Solid strategy!

Beetle works especially well with anything that has a large firewall value or alternative ways to soak up damage such as Guardians. Code Gates, with their inate damage reduction, makes them a great recipient of Beetle repairs. This can be especially deceiving in situations when a hacker spots a low level Code Gate and believes they'll be able to beam cannon though it! :lol:
There are 10 types of people in the world. Those that can read binary, and those that cant.

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