Search found 102 matches

by Darkness
Tue Oct 10, 2017 2:28 am
Forum: GENERAL DISCUSSION
Topic: What a Balanced Strategy Game
Replies: 17
Views: 3928

Re: What a Balanced Strategy Game

In CoC, there's no limit on level you can search for people.So, if you have 10k rep at 29 lv in CoC, you probably would search people at 100 lv.

This will stops the minmaxing lol....but this will also makes many people quit because of this~
by Darkness
Fri Oct 06, 2017 3:11 pm
Forum: ANNOUNCEMENTS
Topic: Hackers: Original Soundtrack available!
Replies: 5
Views: 2421

Re: Hackers: Original Soundtrack available!

I listened to the OST, it's dam good =P but it sounds different for what I heard in the game?
by Darkness
Mon Sep 25, 2017 6:15 am
Forum: NETWORK ARCHITECTURE
Topic: Question about sentries
Replies: 2
Views: 1123

Re: Question about sentries

If I have more than one sentry does the AV from higher lvl one overwrite low lvl or will low lvl block high lvl? The av from higher lv sentry will overwrite the low lv one. Usually you only need to lvl up 1 main big sentry and be away from the netConnect around 6-7 node-distance. And you also need ...
by Darkness
Mon Sep 18, 2017 3:51 am
Forum: NETWORK ARCHITECTURE
Topic: Pls help me with network setup
Replies: 9
Views: 3927

Re: Pls help me with network setup

One final thought: Don't upgrade your farms too much. They inflate your level quickly, making you visible to higher level opponents despite not having upgraded your defenses. A LOT of farm builds quit the game between level 20 and level 40, because they just can't progress any further. Their defens...
by Darkness
Mon Sep 18, 2017 3:27 am
Forum: NETWORK ARCHITECTURE
Topic: Network Build Screenshot
Replies: 8
Views: 3670

Re: Network Build Screenshot

2 do not use guardians as hubs for other nodes , they should be behind your best choke points defences, they have 5 slots so will melt other nodes once captured Quit spreading misinformation! Guardians have 5 connection slots, 4 program slots. Low-level guardians can make good choke points if the s...
by Darkness
Mon Sep 18, 2017 3:21 am
Forum: NETWORK ARCHITECTURE
Topic: Sibs little base by the lake
Replies: 2
Views: 1028

Re: Sibs little base by the lake

Soo here is my current base for level 37,thinking of doing more later bit so far its been doing good against everything except min/maxers.. I know min/maxers will die off soon enough so I'm not planning to make it min/max proof just looking at future proving it, any suggestions for my soon to be co...
by Darkness
Mon Sep 18, 2017 3:08 am
Forum: NETWORK ARCHITECTURE
Topic: Lvl 6 Core Build - Feedback Requested
Replies: 3
Views: 1500

Re: Lvl 6 Core Build - Feedback Requested

I've reconsidered and redesigned. Would still appreciate some feedback. https://imgur.com/a/gN2SI Yo, Nicodemus. You have a decent base there. You will be fine from most hackers. Btw, the 1 lv scanner is a very good choke point there, you should use it. Like... connecting 2 Turrets and 1 Black ICE ...
by Darkness
Mon Sep 18, 2017 2:57 am
Forum: HACKING STRATEGIES
Topic: Server Farm and Bitcoin Mine Calculations
Replies: 6
Views: 4049

Re: Server Farm and Bitcoin Mine Calculations

Another Calculation Spreadsheet, for the bitcoin mine and Server Farm. Again, all dependent on the wiki for accuracy. Unsurprisingly, they suffer from horrifying diminishing returns. Even if you use all 5 threads to upgrade, going from level 20 to 21 will take a full week to pay off the time lost i...
by Darkness
Mon Sep 18, 2017 2:48 am
Forum: HACKING STRATEGIES
Topic: icewall vs scanner
Replies: 4
Views: 1736

Re: icewall vs scanner

Hi. Still new to this game and have alot to learn (lvl 25). Today i tried to hack a lvl 28 and didnt get past his scanner. My lvl 7 icewall did break in 3-4 seconds. Why can it be so effective? Providing picture. To big size so providing link. https://ibb.co/fnNizQ That guy you're hacking is a minm...
by Darkness
Fri Sep 15, 2017 8:46 am
Forum: HACKING STRATEGIES
Topic: Ghost Strategy
Replies: 29
Views: 8087

Re: Ghost Strategy

I am now also playing CoC too. Their system is like...You will be kicked out if you're inactive for doing nothing for 5 mins. You will be given a 12 hours protection if your base have been destroyed over 50% or more. And 16 hour protection for 100% protection. You can attack people under protection...