Search found 317 matches

by TheLurkingRage
Mon Apr 15, 2019 8:34 am
Forum: NETWORK ARCHITECTURE
Topic: 10 Pro Network Building Strategies
Replies: 2
Views: 1532

10 Pro Network Building Strategies

I'm posting what would be videos on my YouTube channel , here on the forums to help you all become worthy rivals. Last time I shared 10 Pro Hacking Tips , and this time I'll be sharing some legendary network building knowledge. 1. Useful Uselessness Attach upgrading or otherwise useless nodes such a...
by TheLurkingRage
Fri Apr 12, 2019 1:49 am
Forum: GENERAL DISCUSSION
Topic: The Worst Game-Breaking Exploit
Replies: 1
Views: 878

The Worst Game-Breaking Exploit

https://i.imgur.com/8YHMfSy.png Smurfs. They're the root of most issues in the game. Since today marks 2 years since that comment and reply were made on the wikia page, I wanted to bring attention to it again to ask if there will ever be fixes implemented for the exploits , like the level capping m...
by TheLurkingRage
Sun Apr 07, 2019 8:19 pm
Forum: GENERAL DISCUSSION
Topic: Well, the game has become unprogressable now...
Replies: 32
Views: 8199

Re: Well, the game has become unprogressable now...

Are you trying to say you didn't copy someone's network in it's entirety? I can believe that. Good for you. It might benefit some people. Certainly helped me. After using the network I had, I was able to see what I was doing wrong earlier on in the game. It was an incredibly useful tool. One that I...
by TheLurkingRage
Sun Apr 07, 2019 3:21 am
Forum: GENERAL DISCUSSION
Topic: Rebalance towards stealth and AI Squid
Replies: 9
Views: 1683

Re: Rebalance towards stealth and AI Squid

Stealth programs/Scanner sensitivity stats haven't changed since release as far as I'm aware. I overlooked this at first, but what about the 20 vis/s stat that was added to the Core? Even tho the Core doesn't actually do any scanning. It's always been passive and it's not technically a buff, but it...
by TheLurkingRage
Sun Apr 07, 2019 2:53 am
Forum: GENERAL DISCUSSION
Topic: Well, the game has become unprogressable now...
Replies: 32
Views: 8199

Re: Well, the game has become unprogressable now...

Copy network layouts - when you see a great network layout, copy it! I agree with this 1000%! I don't. I've never copied someone else's layout and the reason why that's generally a bad idea is because of the different node levels, the attackers they're facing and the network's purpose. You didn't l...
by TheLurkingRage
Sun Apr 07, 2019 12:49 am
Forum: HACKING STRATEGIES
Topic: 10 Pro Hacking Tips
Replies: 1
Views: 2089

10 Pro Hacking Tips

I'm gonna start posting what would be videos on my YouTube channel as posts on the forums until I get my PC back because I'm almost starting to forget some seriously crucial stuff that got me so ahead of the curve when I became the best hacker in the world and I wouldn't want to get my ass kicked wh...
by TheLurkingRage
Sat Apr 06, 2019 11:35 pm
Forum: NETWORK ARCHITECTURE
Topic: Core lvl 11 Network Layout
Replies: 17
Views: 3389

Re: Core lvl 11 Network Layout

He only has two gates. If you thini about it. No... How does that make sense to you? Care to explain? He isnt on low levels. If it were me I would easily take advantage of the fact that his sentry is too far back. I can easily reach the second code gate without worry. Even if the scanner were place...
by TheLurkingRage
Sat Apr 06, 2019 10:59 pm
Forum: GENERAL DISCUSSION
Topic: Rebalance towards stealth and AI Squid
Replies: 9
Views: 1683

Re: Rebalance towards stealth and AI Squid

I remember read in on the wiki. That the visibility of all stealth programs were reduced. I'm not sure if its still there. But I'm sure I read the trivia about what the game has been improved on. Could you be referring to the update patch notes I leaked? Are you worried about players portaling on t...
by TheLurkingRage
Wed Apr 03, 2019 6:53 pm
Forum: GENERAL DISCUSSION
Topic: Reset acc
Replies: 5
Views: 1412

Re: Reset acc

I'll ask it again cuz I don't remember the answer, why not just add an option to reset in-game? Hackers is designed with giving players interactive and memorable experiences, many of which you only get to experience through playing the game. As you'll no doubt remember from the early stages, the ga...
by TheLurkingRage
Wed Apr 03, 2019 6:20 pm
Forum: NETWORK ARCHITECTURE
Topic: Core lvl 11 Network Layout
Replies: 17
Views: 3389

Re: Core lvl 11 Network Layout

Sentry and scanner are main priorities if you want your base to be strong. Don't forget to move your gates to the front. Unless you have 4 then maybe you can place one in the back. Code Gates shouldn't be sacrificed to fight stealth. The way his Code Gates are positioned, isn't perfect but it's def...