Search found 245 matches
- Mon Jun 12, 2017 4:35 am
- Forum: GENERAL DISCUSSION
- Topic: Download speed nerf
- Replies: 7
- Views: 3067
Re: Download speed nerf
Well this topic got a response too so it helped pull some attention as well :mrgreen: But in all honesty I like the change that was made to the download speed.. The moment my defenses is up again I will start upgrading my mines Unless you afk for 2 days straight your mine is stil gonna be loot empt...
- Thu Jun 08, 2017 10:29 pm
- Forum: HACKING STRATEGIES
- Topic: AI attack priority
- Replies: 4
- Views: 3031
Re: AI attack priority
Are you guys sure it's by comnection order and not by some hidden ID? Based on my own observation of my base, I have to actually swap the actual turret around to get the behavior I wanted :/ The attack priority has 4 parameters: Av condition Node firewall Link order Node category applies first: Bas...
- Tue Jun 06, 2017 3:03 am
- Forum: GENERAL DISCUSSION
- Topic: Hacked by the same hacker simultaneously.
- Replies: 24
- Views: 8733
Re: Hacked by the same hacker simultaneously.
Retrace and 100% him. Guaranteed he won't ever retrace you again.
- Tue Jun 06, 2017 3:00 am
- Forum: GENERAL DISCUSSION
- Topic: Why people do this?
- Replies: 35
- Views: 10524
Re: Why people do this?
12 total play hours a day is a large amount of time. And it doesn't mean you can't play past 12 hours, it just means that you can be attacked. This guarantees you have at least 12 hours of vulnerability per day. How fun would it be for your fellow players if they can't retrace you simply because yo...
- Mon Jun 05, 2017 4:21 pm
- Forum: GENERAL DISCUSSION
- Topic: Why people do this?
- Replies: 35
- Views: 10524
Re: Why people do this?
If you play for more than 12 hours a day, get a life. My average farming session last no more than a few hours, and the upgrade takes days. 12 hours a day is plenty and enough for any reasonable excuses. Playing online games is my life. :P I am still on the lowish lvls and only big upgrades take mo...
- Sun Jun 04, 2017 11:48 am
- Forum: GENERAL DISCUSSION
- Topic: Why people do this?
- Replies: 35
- Views: 10524
Re: Why people do this?
Suggestion: cap online time to (12) hours a day. Over that and you can get hijacked freely, similar to our 3 hrs check. It is a reasonable number and prevents cheating completely. Some people would hate the 12 hour cap. I think the 3 hr check should be fixed instead. The 3 hr counter should not be ...
- Mon May 29, 2017 10:38 am
- Forum: GENERAL DISCUSSION
- Topic: Why people do this?
- Replies: 35
- Views: 10524
Re: Why people do this?
But him is 24/7 Online, cause Botting (found a exploit online , I hate people using Hacks/Exploits.) While I understand the frustration, no one has provided any evidence of botting. All that has been said is that "they're online 24/7" which ironically, someone else would have to be online 24/7 (thu...
- Fri May 26, 2017 11:06 pm
- Forum: GENERAL DISCUSSION
- Topic: Download speed nerf
- Replies: 7
- Views: 3067
Download speed nerf
Considering all it takes is a few leech to counter this, why did this nerf came in the first place? On top of which download time is up to over a minute now, which is ridiculously long w/of leech. I don't mind compiling a few more leech but my bar is already too filled up atm, and more programs shif...
- Tue May 23, 2017 4:25 pm
- Forum: GENERAL DISCUSSION
- Topic: Ideas on preventing people hacking their friend to transfer resources in friend list system in the future
- Replies: 8
- Views: 3241
Re: Ideas on preventing people hacking their friend to transfer resources in friend list system in the future
Ssshhhhh..... let me donate in peaceTaiwei wrote:There a charity section on the discord for people donating resources...GamerNeo wrote:I am. I like that this game is on you to progress. Guilds would wreck the game and make it too easy. Some coop is fine though.PerseVerAnce wrote:I don't think anyone is against transfering resources.
- Thu May 18, 2017 12:14 am
- Forum: GENERAL DISCUSSION
- Topic: Pausing on hacks?
- Replies: 5
- Views: 1884
Re: Pausing on hacks?
I think instead of selecting what you clicked, the game should select what you meant to click. This could be done by collecting data regarding the times you selected a node, and then switched to another node without doing anything on that particular node. Combine that with the relative position of ...