Search found 1088 matches

by Luminaar
Tue Jan 21, 2020 4:00 am
Forum: GENERAL
Topic: /help/bug report
Replies: 35
Views: 1044

Re: /help/bug report

could you demystify what determines chest loot tables for us? Sure. :) Shards have a number of Orbs available, which is determined primarily by "Player vs Shard" stats. These orbs are then distributed across the Shard contents randomly, with varying weights for each element. Chests have the highest...
by Luminaar
Tue Jan 21, 2020 3:03 am
Forum: BUG REPORTS
Topic: Ai's not reviving issue [KNOWN ISSUE]
Replies: 3
Views: 18

Re: Ai's not reviving issue [KNOWN ISSUE]

Thanks. We've checked out the code a few times without finding any errors, but given the not-so-rare occurrences of this we appreciate that there's *something* not right, most likely network/server communications related. There's no ETA for this, so I'll leave it as a Known Issue for now. We do stil...
by Luminaar
Mon Jan 20, 2020 4:55 am
Forum: GENERAL
Topic: /help/bug report
Replies: 35
Views: 1044

Re: /help/bug report

... leveling system ... You know that we know the level system isn't perfect. :lol: To quote Erric, "[Player Level is] currently the only usable quantity we have to define how strong a player is. We're looking to create a system that isn't exploitable in the same way as Hackers, Hearthstone, Clash ...
by Luminaar
Mon Jan 20, 2020 4:35 am
Forum: BUG REPORTS
Topic: Ai's not reviving issue [KNOWN ISSUE]
Replies: 3
Views: 18

Re: Ai's not reviving issue [KNOWN ISSUE / IN PROGRESS]

I'm having an issue with my AI programs including a level one hawk and a level 1 squid both of which will not complete their revive process. Post is perfectly detailed and in the right place. Thanks! :) We are currently aware of an issue with the AIs, which is resulting in them not reviving correct...
by Luminaar
Mon Jan 20, 2020 2:15 am
Forum: GENERAL
Topic: /help/bug report
Replies: 35
Views: 1044

Re: /help/bug report

Cassiopeia wrote:
Sun Jan 19, 2020 6:26 pm
But: Artificer wearing Horned Cape and Squealing Jaws: When a Lesser Reaver kills baddies from it's death explosion, no charge orbs drop from the kills. According to the description of Horned Cape, they should drop.
We'll check this out - thanks!
by Luminaar
Sat Jan 18, 2020 2:20 am
Forum: HACKING STRATEGIES
Topic: Help
Replies: 2
Views: 19

Re: Help

I need help. How can i defeat the eye of a unubis. The advice found here is still good. :) You can ignore one of the net connections, as both the mission objective and all the resources are behind the Code Gates. Battering Rams are available by the time this mission is open (Core Level 4). If you h...
by Luminaar
Mon Jan 13, 2020 5:57 am
Forum: GENERAL
Topic: /help/bug report
Replies: 35
Views: 1044

Re: /help/bug report

Also, go through your shard lists and X out every shard over level 13, now how many shards can you play? Once they are all ✔ I imagine not too many. More than higher leveled ones, it's definitely in the thousands... Lurk has a bunch of 12 hour streams, always aims for the stars, and is 110% dedicat...
by Luminaar
Sun Jan 12, 2020 7:31 pm
Forum: GENERAL
Topic: /help/bug report
Replies: 35
Views: 1044

Re: /help/bug report

... early on they would be propelled into a nearly game-breaking state ... The solution looks good (although I may be a little biased as I did happen to propose it myself as well :P) The most notable issue however is with just how little of a difference it makes overall. My math may be a little sha...
by Luminaar
Fri Jan 10, 2020 6:50 am
Forum: GENERAL
Topic: MONOLISK - Suggestions
Replies: 27
Views: 2093

Re: MONOLISK - Suggestions

How's that any different from consuming X duplicates of cards to craft a card you want? Crafting a card you want takes a small amount of similar rarity cards, and the created card is then "finished". Upgrades/evolutions require an ever larger amount of cards, potentially in the 1,000's. :P Upgraded...
by Luminaar
Fri Jan 10, 2020 6:26 am
Forum: GENERAL
Topic: /help/bug report
Replies: 35
Views: 1044

Re: /help/bug report

All I knew prior was that Packs = XP Packs = XP was the original intention. :D Hero and Creator packs were developed very recently, as a reponse to feedback from players wanting additional card pack contents/choices - they weren't part of the original design, and there was never an intention to hav...