Search found 3 matches

by Lucavious
Sun Nov 20, 2016 7:40 pm
Topic: Attack priorities [GAME MECHANICS]
Replies: 22
Views: 16301

Re: Attack priorities [GAME MECHANICS]

What's the attack priority of the core in this list? I would this it's a white passive node, but it doesn't seem to behave that way. I just played a game where the code gate was linked to a core and sensor. The sensor had full AV the core none when I took the code gate my attacks went after the core...
by Lucavious
Fri Nov 18, 2016 6:05 pm
Topic: Potential Update Ideas (New Features)
Replies: 379
Views: 96344

Re: Potential Update Ideas

I think it would be great if we could have a way to punish players from looking into our network. As it is now people can inspect your network as many times as they want. Many people are abusing the ability to tank reputation and farm weaker players. If we could have another system that plants a vir...
by Lucavious
Thu Nov 17, 2016 5:32 pm
Topic: Core 3-5 Ideas [IDEAS/INSPIRATION]
Replies: 49
Views: 40008

Re: Core 3-5 Ideas [IDEAS/INSPIRATION]

Hi fluffington. In the core 4 spread out strategy is the code gate supposed to get Antivirus from the sentry? When I try the code gate just sits there and never gets any Antivirus leaving it to only be a slow down. Edit: I think it might have been because my scanner was still in the process of build...