Glitch with worms [RESOLVED]

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Mchief
Posts: 165
Joined: Tue Dec 13, 2016 7:20 pm

Glitch with worms [RESOLVED]

Postby Mchief » Thu Jul 06, 2017 11:14 pm

So encountered a possible glitch today, attacked a network and dropped a worm in a section. With no AV , then went to work on the rest of the network, after getting that done came back to find that the work hadn't touched the node ( level 1 compiler) , managed to keep the win with some leachs but any one else encounter this?

Luminaar
Posts: 1010
Joined: Wed Sep 21, 2016 2:46 pm
Location: UK

Re: Glitch with worms

Postby Luminaar » Thu Jul 06, 2017 11:24 pm

Mchief wrote:So encountered a possible glitch today, attacked a network and dropped a worm in a section. With no AV , then went to work on the rest of the network, after getting that done came back to find that the work hadn't touched the node ( level 1 compiler) , managed to keep the win with some leachs but any one else encounter this?
(Moved to Bug Reports)
This's a new one :) Does this show up on the replay? If so, can you post the attack details (YourName vs Target, date + time etc) and I'll get it looked into.
There are 10 types of people in the world. Those that can read binary, and those that cant.

Mchief
Posts: 165
Joined: Tue Dec 13, 2016 7:20 pm

Re: Glitch with worms [IN PROGRESS]

Postby Mchief » Thu Jul 06, 2017 11:36 pm

Today at 4:06 target was abalone, attacker was uhh, yes my name is uhh, like the sound most people make when they first log in to find all there loot gone.

Luminaar
Posts: 1010
Joined: Wed Sep 21, 2016 2:46 pm
Location: UK

Re: Glitch with worms [IN PROGRESS]

Postby Luminaar » Fri Jul 07, 2017 12:29 am

Mchief wrote:Today at 4:06 target was abalone, attacker was uhh, yes my name is uhh, like the sound most people make when they first log in to find all there loot gone.
Jul 07, 4:06 - uhh vs abalone. Will put it up for review, and get back to you when I hear something.
There are 10 types of people in the world. Those that can read binary, and those that cant.

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LadTy
Posts: 122
Joined: Wed May 04, 2016 4:27 pm

Re: Glitch with worms [IN PROGRESS]

Postby LadTy » Fri Jul 07, 2017 12:46 am

Hi, I've looked into the issue, it was a fun replay to watch :)) Anyways, all is fine in there. The confusion comes from that the nodes have some very minor regeneration on their own, when they are not disabled (stunned by shocker/blaster or disabled by wraith). Compiler in particular has a regeneration of 2% of it's max firewall per second, and a compiler lvl4 has a firewall of 1200. That makes the regeneration 24/s. Your worm, level6, has a damage of 23/s. That means, that the compiler was regenerating faster than your worm was damaging it ;)
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