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Re: List of possible new programs

Posted: Sun May 21, 2017 5:10 pm
by Luminaar
Mchief wrote:So had some thoughts on some ideas for new programs, figured I would post them here
Hey MChief. How do you feel about me hijacking this thread, and moving all the current program AND node suggestions from the update thread into here? I'll then make it a sticky post, so we can have 2 threads for suggestions, one for features, and the other for programs and nodes (I really, REALLY don't want 3 sticky threads on suggestions, but 1 is getting difficult for everyone to read :) )

Re: Potential Update Ideas

Posted: Mon May 22, 2017 2:59 am
by dooshbag
name: restorer
Connections:3
Program slots:3
Firewall lv1:200 lv2:300 lv3:400
Repair speed:lv 1: 10 firewall per/s lv2: 15 firewall per/s lv3: 20 firewall per/s
Max 2 unlocks at core lv 9,11
Max lv:3
upgrade cost: to lv 1:$250000 to lv 2:$1000000 to lv 3 $2500000
can be wraithed/stunned with shocker and blaster
starts a non-hostile node (like guardian) takes in antivirus
only repairs one node at a time can manually set priority's or automatically prioritize highest to lowest firewall

Re: List of possible new programs

Posted: Mon May 22, 2017 4:05 am
by Taiwei
Luminaar wrote:
Mchief wrote:So had some thoughts on some ideas for new programs, figured I would post them here
Hey MChief. How do you feel about me hijacking this thread, and moving all the current program AND node suggestions from the update thread into here? I'll then make it a sticky post, so we can have 2 threads for suggestions, one for features, and the other for programs and nodes (I really, REALLY don't want 3 sticky threads on suggestions, but 1 is getting difficult for everyone to read :) )


Yay. Great ideas

Re: List of possible new programs

Posted: Mon May 22, 2017 4:43 am
by dooshbag
i have a awesome program idea
name: virus
research cost:48000 b-coin requires lv 7 evolver
effect: when deployed it acts like a shocker attacking all nodes around it but deals very little damage (50) but it boosts strength of all offensive programs by 30% and weakens surrounding defense nodes strength by 25% for 10 seconds
compile cost: 400 b-coin
program space: 10
to prevent being overused effect can only stack 3 times

Re: List of possible new programs

Posted: Mon May 22, 2017 5:44 am
by Mchief
Luminaar wrote:
Mchief wrote:So had some thoughts on some ideas for new programs, figured I would post them here
Hey MChief. How do you feel about me hijacking this thread, and moving all the current program AND node suggestions from the update thread into here? I'll then make it a sticky post, so we can have 2 threads for suggestions, one for features, and the other for programs and nodes (I really, REALLY don't want 3 sticky threads on suggestions, but 1 is getting difficult for everyone to read :) )

Go ahead the more the merrier

Re: List of possible new programs

Posted: Mon May 22, 2017 5:51 pm
by Luminaar
Mchief wrote:Go ahead the more the merrier
That's as many I can see, along with any responses to those posts.

If I've missed any, let me know in PM's please :D (Don't make 1 post saying I have to move 1 post, that would be silly :P)

Re: Potential Update Ideas (Program and Nodes)

Posted: Sun Jun 04, 2017 2:03 pm
by Sibernetika
Compiler needs to compile stealth attacks and brute force attacks separately when I have to compile stealth viruses I have to find something else to do for the next 22 to 25 minutes but when I compile brute force viruses its around 8 to 10 min, so let the compiler have dedicated slots for stealth viruses so it doesn't interfere with my brute force viruses, at least I can continue hacking with brute force while I wait for my stealth to be online again

Re: Potential Update Ideas (Program and Nodes)

Posted: Mon Jun 05, 2017 12:48 am
by dooshbag
there could be a setting on guardians and black ices that you can either choose to have slower speed but more effectiveness or faster speed but less effectiveness
1 black ice shoots slower but does more damage
2 black ice shoots faster but does less damage

1 guardian deploys shields faster but they are weaker
2 guardian deploys shields slower but they are more powerful

Re: Potential Update Ideas (Program and Nodes)

Posted: Wed Jun 28, 2017 8:23 am
by ciacovops
8-) How about a new Trojan horse add on feature in hacking with powerups that enable it to infect a hackers tools when they hack your network?
Its abilities can (for a price of course) enable a stealth slow reduction in bircoins or $ deposited back to the originators acct. Without the victims knowledge, or a power reduction in defense strength..the trojan add ons could be pricey..and additionally the victim would then have to consider the consequences of hacking every network in sight..allowing weaker :?:

Re: Potential Update Ideas (Program and Nodes)

Posted: Sat Jul 29, 2017 2:45 pm
by Sibernetika
In a attempt to combat min/maxers how about reducing the effectiveness of the Antivirus spread if a node is below tje required threshold a level 21 Antivirus won't be as powerful coming from a level 1 node as it would be coming from a level 10 node and you could bracket the threshold like 1-5=15%, 6-10=25%,etc