Potential Update Ideas (Program and Nodes)

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Luminaar
Posts: 907
Joined: Wed Sep 21, 2016 2:46 pm
Location: UK

Re: List of possible new programs

Postby Luminaar » Sun May 21, 2017 5:10 pm

Mchief wrote:So had some thoughts on some ideas for new programs, figured I would post them here
Hey MChief. How do you feel about me hijacking this thread, and moving all the current program AND node suggestions from the update thread into here? I'll then make it a sticky post, so we can have 2 threads for suggestions, one for features, and the other for programs and nodes (I really, REALLY don't want 3 sticky threads on suggestions, but 1 is getting difficult for everyone to read :) )
There are 10 types of people in the world. Those that can read binary, and those that cant.

dooshbag
Posts: 64
Joined: Wed Feb 01, 2017 2:18 am

Re: Potential Update Ideas

Postby dooshbag » Mon May 22, 2017 2:59 am

name: restorer
Connections:3
Program slots:3
Firewall lv1:200 lv2:300 lv3:400
Repair speed:lv 1: 10 firewall per/s lv2: 15 firewall per/s lv3: 20 firewall per/s
Max 2 unlocks at core lv 9,11
Max lv:3
upgrade cost: to lv 1:$250000 to lv 2:$1000000 to lv 3 $2500000
can be wraithed/stunned with shocker and blaster
starts a non-hostile node (like guardian) takes in antivirus
only repairs one node at a time can manually set priority's or automatically prioritize highest to lowest firewall

Taiwei
Posts: 319
Joined: Tue Apr 18, 2017 10:24 am

Re: List of possible new programs

Postby Taiwei » Mon May 22, 2017 4:05 am

Luminaar wrote:
Mchief wrote:So had some thoughts on some ideas for new programs, figured I would post them here
Hey MChief. How do you feel about me hijacking this thread, and moving all the current program AND node suggestions from the update thread into here? I'll then make it a sticky post, so we can have 2 threads for suggestions, one for features, and the other for programs and nodes (I really, REALLY don't want 3 sticky threads on suggestions, but 1 is getting difficult for everyone to read :) )


Yay. Great ideas
[Insert uncreative signature here]

Actually, you can join our discord, where questions will be answered with 24hours, here is the join link for you:

www.discord.me/hackersmobile

dooshbag
Posts: 64
Joined: Wed Feb 01, 2017 2:18 am

Re: List of possible new programs

Postby dooshbag » Mon May 22, 2017 4:43 am

i have a awesome program idea
name: virus
research cost:48000 b-coin requires lv 7 evolver
effect: when deployed it acts like a shocker attacking all nodes around it but deals very little damage (50) but it boosts strength of all offensive programs by 30% and weakens surrounding defense nodes strength by 25% for 10 seconds
compile cost: 400 b-coin
program space: 10
to prevent being overused effect can only stack 3 times

Mchief
Posts: 161
Joined: Tue Dec 13, 2016 7:20 pm

Re: List of possible new programs

Postby Mchief » Mon May 22, 2017 5:44 am

Luminaar wrote:
Mchief wrote:So had some thoughts on some ideas for new programs, figured I would post them here
Hey MChief. How do you feel about me hijacking this thread, and moving all the current program AND node suggestions from the update thread into here? I'll then make it a sticky post, so we can have 2 threads for suggestions, one for features, and the other for programs and nodes (I really, REALLY don't want 3 sticky threads on suggestions, but 1 is getting difficult for everyone to read :) )

Go ahead the more the merrier

Luminaar
Posts: 907
Joined: Wed Sep 21, 2016 2:46 pm
Location: UK

Re: List of possible new programs

Postby Luminaar » Mon May 22, 2017 5:51 pm

Mchief wrote:Go ahead the more the merrier
That's as many I can see, along with any responses to those posts.

If I've missed any, let me know in PM's please :D (Don't make 1 post saying I have to move 1 post, that would be silly :P)
There are 10 types of people in the world. Those that can read binary, and those that cant.

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Sibernetika
Posts: 399
Joined: Sat Oct 29, 2016 3:49 pm
Location: South Africa
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Re: Potential Update Ideas (Program and Nodes)

Postby Sibernetika » Sun Jun 04, 2017 2:03 pm

Compiler needs to compile stealth attacks and brute force attacks separately when I have to compile stealth viruses I have to find something else to do for the next 22 to 25 minutes but when I compile brute force viruses its around 8 to 10 min, so let the compiler have dedicated slots for stealth viruses so it doesn't interfere with my brute force viruses, at least I can continue hacking with brute force while I wait for my stealth to be online again
tH15 T3x7 i5 ju57 h3re 70 4NИ0y y0u :mrgreen:
01000001 01101110 01100100 00100000 01110011 01101111 00100000 01110111 01100001 01110011 00100000 01110100 01101000 01101001 01110011 00100000 00111011 00101001
send nudes

dooshbag
Posts: 64
Joined: Wed Feb 01, 2017 2:18 am

Re: Potential Update Ideas (Program and Nodes)

Postby dooshbag » Mon Jun 05, 2017 12:48 am

there could be a setting on guardians and black ices that you can either choose to have slower speed but more effectiveness or faster speed but less effectiveness
1 black ice shoots slower but does more damage
2 black ice shoots faster but does less damage

1 guardian deploys shields faster but they are weaker
2 guardian deploys shields slower but they are more powerful

ciacovops
Posts: 8
Joined: Sat Jun 17, 2017 11:26 am

Re: Potential Update Ideas (Program and Nodes)

Postby ciacovops » Wed Jun 28, 2017 8:23 am

8-) How about a new Trojan horse add on feature in hacking with powerups that enable it to infect a hackers tools when they hack your network?
Its abilities can (for a price of course) enable a stealth slow reduction in bircoins or $ deposited back to the originators acct. Without the victims knowledge, or a power reduction in defense strength..the trojan add ons could be pricey..and additionally the victim would then have to consider the consequences of hacking every network in sight..allowing weaker :?:

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Sibernetika
Posts: 399
Joined: Sat Oct 29, 2016 3:49 pm
Location: South Africa
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Re: Potential Update Ideas (Program and Nodes)

Postby Sibernetika » Sat Jul 29, 2017 2:45 pm

In a attempt to combat min/maxers how about reducing the effectiveness of the Antivirus spread if a node is below tje required threshold a level 21 Antivirus won't be as powerful coming from a level 1 node as it would be coming from a level 10 node and you could bracket the threshold like 1-5=15%, 6-10=25%,etc
tH15 T3x7 i5 ju57 h3re 70 4NИ0y y0u :mrgreen:
01000001 01101110 01100100 00100000 01110011 01101111 00100000 01110111 01100001 01110011 00100000 01110100 01101000 01101001 01110011 00100000 00111011 00101001
send nudes


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