Search found 52 matches

by Hackercritic
Tue Nov 15, 2016 4:48 am
Forum: NETWORK ARCHITECTURE
Topic: Network Build screenshots
Replies: 624
Views: 152028

Re: Network Build screenshots

Hey guys,i am new here like 2 weeks,i am from romania and try to understand in englhish what u talk about strategies and this game..can u help me with a feedback about my network and some advice about game..btw why beam canon and not surikens..? Why most players use beam canon and no surikens(lvl 3...
by Hackercritic
Tue Nov 15, 2016 4:47 am
Forum: NETWORK ARCHITECTURE
Topic: Network Build screenshots
Replies: 624
Views: 152028

Re: Network Build screenshots

Frey wrote:Hello.
What do you think about it?
Screenshot_2016-11-14-19-58-19-901_com.tricksterarts.hackers.jpg
I'm guessing you dropped Rep on purpose haha. As you probably already know, krakens would wreck your base easily. Aside from that, I'd attach your guardians to the turrets if possible.
by Hackercritic
Mon Nov 14, 2016 11:06 am
Forum: NETWORK ARCHITECTURE
Topic: Network Build screenshots
Replies: 624
Views: 152028

Re: Network Build screenshots

yoshik wrote:Just tried to improve my architecture.
Mates, what do you think about it?
Not sure why you'd want your b-coin mixer in front haha. you'd lose a lot of b-coins from it.
by Hackercritic
Sun Nov 13, 2016 7:38 am
Forum: HACKING STRATEGIES
Topic: Attack priority of A.I.
Replies: 23
Views: 8025

Re: Attack priority of A.I.

In reguards to the previous post, I personally dont want the AI to choose my target at all. I want to choose the next node to target. It's very discouraging when the AI goes left, and I really need to go right. Eats up time and resources for absolutely no return, and often means a failed hack. Is t...
by Hackercritic
Fri Nov 11, 2016 8:11 am
Forum: GENERAL DISCUSSION
Topic: Report In-game Bugs and Glitches.
Replies: 14
Views: 2342

Re: Report In-game Bugs and Glitches.

Rather than putting this in a separate thread, this section should really have it's own forum section alongside general discussion, etc.
by Hackercritic
Tue Nov 08, 2016 8:57 am
Forum: GENERAL DISCUSSION
Topic: Potential Update Ideas (New Features)
Replies: 379
Views: 71856

Re: Potential Update Ideas

Aen wrote:Building mode.


So I can torn appart my freaking red and rearrange it without having a headche everytime :DDDDDDDDDDDDDDD
There already is one......... A rebuild button at the build menu. But I don't blame you, it took me awhile to find it too XD
by Hackercritic
Sun Nov 06, 2016 7:42 pm
Forum: GENERAL DISCUSSION
Topic: Priority updates request
Replies: 7
Views: 1422

Re: Priority updates request

I'd like to add on, that while viewing our security log, when we retrace people, if we disconnect we should be brought back to the security log straight away, to the entry of that person we retraced, rather than back to our network where we have to scroll through the security log all over again. Ple...
by Hackercritic
Sun Nov 06, 2016 2:17 am
Forum: GENERAL DISCUSSION
Topic: Just curious who pays and who doesn't.
Replies: 14
Views: 3102

Re: Just curious who pays and who doesn't.

Didn't spend money till level 18-19, and that was to buy my third builder as well as refill my b coins for upgrading my evolver to level 6 and then once again to develop the portal.
by Hackercritic
Sun Nov 06, 2016 1:59 am
Forum: GENERAL DISCUSSION
Topic: Priority updates request
Replies: 7
Views: 1422

Re: Priority updates request

Hi, a few suggestions for updates which i feel should be implemented immediately. First, slightly adjust the develop programs window such that you are able to see the B coin bar so that you can see how much you have left. Second, in addition to showing how many nodes a node can link to, it should a...
by Hackercritic
Fri Nov 04, 2016 11:59 am
Forum: GENERAL DISCUSSION
Topic: Code gate bug?
Replies: 1
Views: 658

Code gate bug?

I'm not entirely sure what's going on, this is something I merely observe I have a code gate connected to a guardian, so the guardian will give the code gate shields. But when a blaster attacks the code gate, it seems to do alot more damage to the code gate as compared to the code cade without it's ...