Search found 13 matches

by Starficz
Tue Mar 14, 2017 5:03 am
Forum: GENERAL DISCUSSION
Topic: Potential Update Ideas (Program and Nodes)
Replies: 65
Views: 15085

Re: Potential Update Ideas

I do not like this idea. There are still some lingering UI issues with this game where it's hard to tell what's connected to what. This is especially true in tightly connected network. Take a look at this picture below. http://i.imgur.com/1k4SGO1.jpg Which node is connected to the highlighted b-coi...
by Starficz
Thu Jan 05, 2017 5:08 pm
Forum: NETWORK ARCHITECTURE
Topic: Network Build screenshots
Replies: 624
Views: 152145

Re: Network Build screenshots

Lowkey83 wrote:Can you guess who I stole this off from Discord?
Image
You need higher lv sentry mate, at lv 11 it was about equal if not better than "normal" networks, boost sentry to max.
by Starficz
Thu Dec 15, 2016 6:00 am
Forum: ANNOUNCEMENTS
Topic: Updates
Replies: 51
Views: 14143

Re: Updates

Hey legal/Luminaar, PM's exist for a reason. Take your conversation off the Announcements forum.
by Starficz
Sun Dec 04, 2016 2:25 pm
Forum: NETWORK ARCHITECTURE
Topic: Network Build screenshots
Replies: 624
Views: 152145

Re: Network Build screenshots

Hello, I'm pretty happy with my choke but i don't really like how resources are divided. Any advices ? http://imgur.com/joEzm7j Switch your core with your bottom library, you don't want library>library>core>gate What is better is Library>core>library>gate Because of the fact the attacker are going ...
by Starficz
Sun Nov 27, 2016 12:31 pm
Forum: NETWORK ARCHITECTURE
Topic: Network Build screenshots
Replies: 624
Views: 152145

Re: Network Build screenshots

3ly wrote: Your diagram is organized very well but its difficult for me to visualize. Its easier if you just show a screenshot of your network. :P
Uhhh, if you're sure.
Image
There's a reason I had a flow chart you know.
by Starficz
Sun Nov 27, 2016 7:21 am
Forum: NETWORK ARCHITECTURE
Topic: Network Build screenshots
Replies: 624
Views: 152145

Re: Network Build screenshots

Ok, after a lot of tinkering, I got this result. It was too hard for even me to understand by looking so I made a flowchart XD.
EDIT: I put in some attack order numbers, the ones that don't have numbers are random. Image
by Starficz
Sun Nov 27, 2016 3:19 am
Forum: NETWORK ARCHITECTURE
Topic: Network Build screenshots
Replies: 624
Views: 152145

Re: Network Build screenshots

My main concern are your gates. Your gate placement seems quite ineffective, especially the one circled in red . You generally want you gates to be at the front so that they can stall time for your antivirus's to spread. My suggestion would be to put them in between the core and the guardian. Just ...
by Starficz
Sat Nov 26, 2016 3:34 pm
Forum: NETWORK ARCHITECTURE
Topic: Network Build screenshots
Replies: 624
Views: 152145

Re: Network Build screenshots

Hello! I haven't been here in a while and I've been going against some conventional defense methods because it seemed to work out for me personally. Now that this place has people that I feel like have done a lot more testing, I would love a review of my personal strat of making the enemy watch so m...
by Starficz
Sun Oct 30, 2016 3:18 pm
Forum: NETWORK ARCHITECTURE
Topic: Network Build screenshots
Replies: 624
Views: 152145

Re: Network Build screenshots

you should double up your code gates, to make the cost higher, second You need to move all your resources to the back end and bottle neck your defenses into something with a low fire wall so it can be easily taken back by your defenses. It is actually really simple. Study other's defensives and see...
by Starficz
Sun Oct 30, 2016 3:20 am
Forum: NETWORK ARCHITECTURE
Topic: Network Build screenshots
Replies: 624
Views: 152145

Re: Network Build screenshots

thing is all you need is 3 protectors and I would blast thru all that with little to no problem. If I can see others can see it. Not only that like I said there is a direct path straight to your resources and I would go striaght for those resources and honestly only take 1 protector and 2 ice walls...